One Night at Flumpty’s

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4.7/5 Votes: 1,034
Clickteam USA LLC
Nov 2, 2020
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Google Play
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One Night at Flumpty’s is a popular indie horror game developed by Clickteam USA LLC, originally released in 2014. The game is a parody of the Five Nights at Freddy’s franchise, featuring a similar gameplay style and horror theme.

The game’s story revolves around a character named Flumpty Bumpty, who is a large, egg-shaped creature that invites the player to spend the night in his house. The player must survive until 6AM by avoiding Flumpty and his friends, which include a demonic-looking owl and a clown-like creature.

One of the main features of One Night at Flumpty’s is its unique and surreal art style, which is characterized by bright colors and cartoonish designs. This creates a stark contrast to the game’s horror theme, making it both unsettling and visually striking.

Another key feature of One Night at Flumpty’s is its use of jump scares and unpredictable gameplay to create a truly terrifying experience for the player. The game’s sound effects and music, combined with its surreal and unsettling atmosphere, create a feeling of dread and unease that is sure to keep players on edge.

In terms of SEO optimization, One Night at Flumpty’s offers a range of keywords and phrases that are commonly searched by fans of the horror genre. These include “indie horror game,” “surreal art style,” and “jump scares,” among others. By including these keywords in descriptions and tags, fans of the game and those interested in the horror genre are more likely to find information and content related to One Night at Flumpty’s.

Overall, One Night at Flumpty’s is a unique and memorable addition to the horror game genre, offering a surreal and visually striking experience that is both unsettling and terrifying. Its popularity among fans of horror games and indie games make it a memorable and iconic game in the genre.

What's new

Performance improvements and misc. bug fixes

- larger clickboxes
- Added a "Mute Call" button
- option to disable the talking cactus
- fixed looping ending glitch
- image optimizations for improved memory use